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Documentation: | Main Page | Modules | Class Hierarchy | Class List | File List |
AdvancePerl() | CBackend | |
CBackend() | CBackend | |
Construct() | CBackend | |
GetFighterID(int a_iIndex) | CBackend | |
GetNumberOfAvailableFighters() | CBackend | |
GetNumberOfFighters() | CBackend | |
GetPerlInt(const char *a_pcScalarName) | CBackend | |
GetPerlString(const char *a_pcScalarName) | CBackend | |
IsDead(int a_iPlayer) | CBackend | |
m_aoPlayers | CBackend | |
m_asSounds | CBackend | |
m_bKO | CBackend | |
m_iBgX | CBackend | |
m_iBgY | CBackend | |
m_iGameOver | CBackend | |
m_iGameTick | CBackend | |
m_iNumDoodads | CBackend | |
m_iNumSounds | CBackend | |
MAXDOODADS | CBackend | |
PerlEvalF(const char *a_pcFormat,...) | CBackend | |
PlaySounds() | CBackend | |
ReadFromPerl() | CBackend | |
ReadFromString(const std::string &a_rsString) | CBackend | |
ReadFromString(const char *a_pcBuffer) | CBackend | |
WriteToString(std::string &a_rsOutString) | CBackend | |
~CBackend() | CBackend |