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OpenMortal consists of two main parts: the frontend and the backend.
CSomeExampleClass: public CSomeBaseClass { public: CSomeExampleClass(); void SomeMethod( int& a_riOutSomething ); protected: int m_iSomething; char* m_pcSomethingElse; static enum SomeThingEnum { Ste_VALUE, } mg_enWhatever; };