CChooser() | CChooser | |
ClearRectangle(int a_iPlayer) | CChooser | [protected] |
Draw() | CChooser | |
DrawPortrait(FighterEnum a_enFighter, SDL_Surface *a_poScreen, const SDL_Rect &a_roRect) | CChooser | |
DrawRectangle(int a_iPlayer) | CChooser | [protected] |
DrawRectangle(int a_iPosition, Uint32 a_iColor) | CChooser | [protected] |
DrawRectangles(int a_iStartingWith) | CChooser | |
FighterToPosition(FighterEnum a_enFighter) | CChooser | [protected] |
GetCurrentFighter(int a_iPlayer) | CChooser | |
GetFighterRect(FighterEnum a_enFighter) | CChooser | |
GetPortrait(FighterEnum a_enFighter) | CChooser | |
GetRect(int a_iPosition) | CChooser | [protected] |
Init() | CChooser | [protected] |
IsRectangleVisible(int a_iPlayer) | CChooser | |
m_abRectangleVisible | CChooser | [protected] |
m_aenFighters | CChooser | [protected] |
m_aiColors | CChooser | [protected] |
m_aiPlayerPosition | CChooser | [protected] |
m_apoPortraits | CChooser | [protected] |
m_iCols | CChooser | [protected] |
m_iNumberOfFighters | CChooser | [protected] |
m_iRows | CChooser | [protected] |
m_poScreen | CChooser | [protected] |
MarkFighter(FighterEnum a_enFighter, Uint32 a_iColor) | CChooser | |
MoveRectangle(int a_iPlayer, int a_iDirection) | CChooser | |
PositionToFighter(int a_iPosition) | CChooser | [protected] |
Resize(int x1, int y1, int x2, int y2) | CChooser | |
SetRectangle(int a_iPlayer, FighterEnum a_enFighter) | CChooser | |
SetRectangleVisible(int a_iPlayer, bool a_bVisible) | CChooser | |
Start(SDL_Surface *m_poScreen) | CChooser | |
Stop() | CChooser | |
x1 | CChooser | [protected] |
x2 | CChooser | [protected] |
y1 | CChooser | [protected] |
y2 | CChooser | [protected] |
~CChooser() | CChooser | |