| CChooser() | CChooser | |
| ClearRectangle(int a_iPlayer) | CChooser | [protected] |
| Draw() | CChooser | |
| DrawPortrait(FighterEnum a_enFighter, SDL_Surface *a_poScreen, const SDL_Rect &a_roRect) | CChooser | |
| DrawRectangle(int a_iPlayer) | CChooser | [protected] |
| DrawRectangle(int a_iPosition, Uint32 a_iColor) | CChooser | [protected] |
| DrawRectangles(int a_iStartingWith) | CChooser | |
| FighterToPosition(FighterEnum a_enFighter) | CChooser | [protected] |
| GetCurrentFighter(int a_iPlayer) | CChooser | |
| GetFighterRect(FighterEnum a_enFighter) | CChooser | |
| GetPortrait(FighterEnum a_enFighter) | CChooser | |
| GetRect(int a_iPosition) | CChooser | [protected] |
| Init() | CChooser | [protected] |
| IsRectangleVisible(int a_iPlayer) | CChooser | |
| m_abRectangleVisible | CChooser | [protected] |
| m_aenFighters | CChooser | [protected] |
| m_aiColors | CChooser | [protected] |
| m_aiPlayerPosition | CChooser | [protected] |
| m_apoPortraits | CChooser | [protected] |
| m_iCols | CChooser | [protected] |
| m_iNumberOfFighters | CChooser | [protected] |
| m_iRows | CChooser | [protected] |
| m_poScreen | CChooser | [protected] |
| MarkFighter(FighterEnum a_enFighter, Uint32 a_iColor) | CChooser | |
| MoveRectangle(int a_iPlayer, int a_iDirection) | CChooser | |
| PositionToFighter(int a_iPosition) | CChooser | [protected] |
| Resize(int x1, int y1, int x2, int y2) | CChooser | |
| SetRectangle(int a_iPlayer, FighterEnum a_enFighter) | CChooser | |
| SetRectangleVisible(int a_iPlayer, bool a_bVisible) | CChooser | |
| Start(SDL_Surface *m_poScreen) | CChooser | |
| Stop() | CChooser | |
| x1 | CChooser | [protected] |
| x2 | CChooser | [protected] |
| y1 | CChooser | [protected] |
| y2 | CChooser | [protected] |
| ~CChooser() | CChooser | |