Apocalypse mirror
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Developer: | Making of | Character-HOWTO | AI Design | Submit a Character | |||
Documentation: | Main Page | Modules | Class Hierarchy | Class List | File List |
CPlayerSelect() | CPlayerSelect | |
DoPlayerSelect() | CPlayerSelect | |
EditPlayerInfo(int a_iPlayer) | CPlayerSelect | |
GetFighterName(int a_iPlayer) | CPlayerSelect | |
GetFighterNameWidth(int a_iPlayer) | CPlayerSelect | |
GetPlayerInfo(int a_iPlayer) | CPlayerSelect | |
IsFighterAvailable(FighterEnum a_enFighter) | CPlayerSelect | |
IsFighterInTeam(FighterEnum a_enFighter) | CPlayerSelect | |
IsLocalFighterAvailable(FighterEnum a_enFighter) | CPlayerSelect | |
LoadFighter(FighterEnum m_enFighter) | CPlayerSelect | [protected, static] |
m_aiFighterNameWidth | CPlayerSelect | [protected] |
m_aoPlayers | CPlayerSelect | [protected] |
SetPlayer(int a_iPlayer, FighterEnum a_enFighter) | CPlayerSelect | |
SetTint(int a_iPlayer, TintEnum a_enFighter) | CPlayerSelect |