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#include "FlyingChars.h"
#include "SDL.h"
#include "State.h"
#include "gfx.h"
#include "common.h"
#include "Backend.h"
#include "RlePack.h"
#include "FighterStats.h"
#include "Event.h"
#include "config.h"
Defines | |
#define | DoDemos_BREAKONEND |
Functions | |
void | DoReplayDemo () |
void | DoDemos () |
Variables | |
static bool | g_bFirstTime = true |
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Value: if ( g_oState.m_enGameMode != SState::IN_DEMO \ || g_oState.m_bQuitFlag ) \ return; |
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