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Demo.cpp File Reference

#include "FlyingChars.h"
#include "SDL.h"
#include "State.h"
#include "gfx.h"
#include "common.h"
#include "Backend.h"
#include "RlePack.h"
#include "FighterStats.h"
#include "Event.h"
#include "config.h"

Defines

#define DoDemos_BREAKONEND

Functions

void DoReplayDemo ()
void DoDemos ()

Variables

static bool g_bFirstTime = true

Define Documentation

#define DoDemos_BREAKONEND
 

Value:

if ( g_oState.m_enGameMode != SState::IN_DEMO \
                || g_oState.m_bQuitFlag ) \
            return;


Function Documentation

void DoDemos  ) 
 

void DoReplayDemo  ) 
 


Variable Documentation

bool g_bFirstTime = true [static]