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#include "FlyingChars.h"#include "SDL.h"#include "State.h"#include "gfx.h"#include "common.h"#include "Backend.h"#include "RlePack.h"#include "FighterStats.h"#include "Event.h"#include "config.h"Defines | |
| #define | DoDemos_BREAKONEND |
Functions | |
| void | DoReplayDemo () |
| void | DoDemos () |
Variables | |
| static bool | g_bFirstTime = true |
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Value: if ( g_oState.m_enGameMode != SState::IN_DEMO \ || g_oState.m_bQuitFlag ) \ return; |
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