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FighterStats.cpp File Reference

#include <stdio.h>
#include <string>
#include "PlayerSelect.h"
#include "FlyingChars.h"
#include "SDL.h"
#include "SDL_video.h"
#include "SDL_image.h"
#include "sge_tt_text.h"
#include "common.h"
#include "gfx.h"
#include "RlePack.h"
#include "Backend.h"
#include "State.h"
#include "FighterStats.h"
#include "MszPerl.h"

Defines

#define LEFTMARGIN   160
#define TOPMARGIN   70
#define RIGHTMARGIN   630
#define LINEHEIGHT   35
#define GAPWIDTH   20
#define DESCMARGIN   50
#define LEFTMARGIN2   ((LEFTMARGIN+RIGHTMARGIN+GAPWIDTH)/2)

Variables

PerlInterpreter * my_perl

Define Documentation

#define DESCMARGIN   50
 

#define GAPWIDTH   20
 

#define LEFTMARGIN   160
 

#define LEFTMARGIN2   ((LEFTMARGIN+RIGHTMARGIN+GAPWIDTH)/2)
 

#define LINEHEIGHT   35
 

#define RIGHTMARGIN   630
 

#define TOPMARGIN   70
 


Variable Documentation

PerlInterpreter* my_perl