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#include <OnlineChatBE.h>
Public Member Functions | |
IOnlineEventSink () | |
virtual | ~IOnlineEventSink () |
virtual void | receiveEvent (const IOnlineChatBE::SChatEvent &a_roEvent)=0 |
virtual void | connectionStateChange (IOnlineChatBE::ConnectionStateEnum a_enOldState, IOnlineChatBE::ConnectionStateEnum a_enNewState, const std::string &a_rsMessage)=0 |
Every backend event sink which is registered to g_poChatBE will be notified of chat events as they occur. This is done with the receiveEvent() method.
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