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Enumerations |
enum | GFX_Constants {
AlignHCenter = 1,
AlignVCenter = 2,
AlignCenter = 3,
UseTilde = 4,
UseShadow = 8
} |
Functions |
int | DrawTextMSZ (const char *text, _sge_TTFont *font, int x, int y, int flags, int fg, SDL_Surface *target, bool a_bTranslate=true) |
void | DrawGradientText (const char *text, _sge_TTFont *font, int y, SDL_Surface *target, bool a_bTranslate=true) |
SDL_Color | MakeColor (Uint8 r, Uint8 g, Uint8 b) |
SDLKey | GetKey (bool a_bTranslate) |
| Waits for a key event and returns it.
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SDL_Surface * | LoadBackground (const char *a_pcFilename, int a_iNumColors, int a_iPaletteOffset=0, bool a_bTransparent=false) |
bool | SetVideoMode (bool a_bLarge, bool a_bFullscreen, int a_iAdditionalFlags=0) |
Variables |
SDL_Surface * | gamescreen |
_sge_TTFont * | titleFont |
_sge_TTFont * | inkFont |
_sge_TTFont * | impactFont |
_sge_TTFont * | chatFont |