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#include "sge_config.h"
Go to the source code of this file.
Defines | |
#define | sge_C_ONLY |
#define | _SGE_NO_CLASSES |
#define | PI 3.1414926535 |
#define | SGE_FLAG0 0x00 |
#define | SGE_FLAG1 0x01 |
#define | SGE_FLAG2 0x02 |
#define | SGE_FLAG3 0x04 |
#define | SGE_FLAG4 0x08 |
#define | SGE_FLAG5 0x10 |
#define | SGE_FLAG6 0x20 |
#define | SGE_FLAG7 0x40 |
#define | SGE_FLAG8 0x80 |
#define | SDL_ALPHA_OPAQUE 0 |
#define | SDL_ALPHA_TRANSPARENT 255 |
#define | SDL_VERSIONNUM(X, Y, Z) (X)*1000 + (Y)*100 + (Z) |
#define | SDL_CreateRGBSurface SDL_AllocSurface |
#define | sge_clip_xmin(pnt) pnt->clip_minx |
#define | sge_clip_xmax(pnt) pnt->clip_maxx |
#define | sge_clip_ymin(pnt) pnt->clip_miny |
#define | sge_clip_ymax(pnt) pnt->clip_maxy |
#define | sge_RectUnion(dst_rect, rect1, rect2) |
#define | sge_MapRGBA(fmt, r, g, b, a) SDL_MapRGB(fmt, r, g, b) |
#define | sge_GetRGBA(pixel, fmt, r, g, b, a) SDL_GetRGBA(pixel, fmt, r, g, b) |
#define | DECLSPEC |
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Value: dst_rect.x = (rect1.x < rect2.x)? rect1.x:rect2.x;\ dst_rect.y = (rect1.y < rect2.y)? rect1.y:rect2.y;\ dst_rect.w = (rect1.x + rect1.w > rect2.x + rect2.w)? rect1.x + rect1.w - dst_rect.x : rect2.x + rect2.w - dst_rect.x;\ dst_rect.h = (rect1.y + rect1.h > rect2.y + rect2.h)? rect1.y + rect1.h - dst_rect.y : rect2.y + rect2.h - dst_rect.y; |