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Go to the source code of this file.
Enumerations | |
enum | FighterEnum { UNKNOWN = 0, ULMAR, UPI, ZOLI, CUMI, SIRPI, MACI, BENCE, GRIZLI, DESCANT, SURBA, AMBRUS, DANI, KINGA, MISI, LASTFIGHTER } |
enum | TintEnum { NO_TINT = 0, ZOMBIE_TINT, GRAY_TINT, DARK_TINT, INVERTED_TINT, FROZEN_TINT } |
The TintEnum contains values that can be passed to CRlePack::SetTint. More... |
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The TintEnum contains values that can be passed to CRlePack::SetTint. The tint is some modification of the original palette of an CRlePack. This is used for two things:
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