PlayerInfo structure stores information about a PLAYER.
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#include <PlayerSelect.h>
List of all members.
Detailed Description
PlayerInfo structure stores information about a PLAYER.
In OpenMortal, the term PLAYER refers to one of the two guys playing the game, as opposed to FIGHTER, which refers to one of the many playable characters.
PlayerInfo stores: the player's selected fighter, the fighters tint and CRlePack.
Member Data Documentation
The documentation for this struct was generated from the following file: